A 64-bit double precision floating point number. Float inherits most of its behaviour from its superclass.
Note that despite its name, FloatArray only holds 32-bit (single precision) floats. For a raw array of 64-bit floats, use DoubleArray.
a new Float from a 32-bit word.
a new Float from a 64-bit word.
iterates a Function from 0
to this-1
. See also: Integer: -do, Collection: -do
function |
The function to iterate. |
iterates function from this-1 to 0
function |
The function to iterate. |
Let x be the receiver clipped to the range [0, 1]. With probability x, return true. With probability 1 - x, return false.
a Boolean
See also: Randomness
a random float from this.neg to this, excluding the value exclude.
true
since this is a Float.
this
since this is a Float.
an Integer which is the bit pattern of this as a 32bit single precision float
an Integer which is the bit pattern of high 32-bits of the 64-bit double precision floating point value
an Integer which is the bit pattern of high 32-bits of the 64-bit double precision floating point value
a string that when interpreted matches the receiver, if the number is within the range given in storeOn
.
Returns a string representation of the number, with the desired precision (i.e. number of significant figures).
In SuperCollider, Floats are 64-bit wide. Because an Integer is 32-bit, it can only capture integers in the range -2147483648 .. +2147483647
, or about 2 x 10^9
.
Therefore, in some situations it can be useful to calculate with floats also when only whole numbers are needed. You can use 64-bit floats for integer calculations up to ± 9007199254740992
(2^53
, or about 9 x 10^15
). Sometimes one can go even further (see example below).
Here is a classical example for an algorithm:
Testing the limits of 64-bit float (2^53)