A complex echo-like effect, inspired by the classic Eventide effect of a similar name. The effect consists of a diffuser (like a mini-reverb, structurally similar to the one used in JPverb) connected in a feedback system with a long, modulated delay-line. Excels at producing spacey washes of sound.
Developed as part of the DEIND project.
in |
either an array of two audio signals (stereo), or a mono audiosignal. |
delayTime |
approximate reverberation time in seconds |
damp |
controls damping of high-frequencies as the reverb decays. 0 is no damping, 1 is very strong damping. Values should be between |
diff |
controls pattern of echoes produced by the diffuser. At very low values, the diffuser acts like a delay-line whose length is controlled by the 'size' parameter. Medium values produce a slow build-up of echoes, giving the sound a reversed-like quality. Values of 0.707 or greater than produce smooth exponentially decaying echoes. Values should be in the range |
feedback |
amount of feedback through the system. Sets the number of repeating echoes. A setting of 1.0 produces infinite sustain. Values should be in the range |
modDepth |
depth |
modFreq |
frequency |
a UGen
Minimal example (headphones recommended):
Ndef
-based example:
For the Greyball piece ( see http://tai-studio.org/portfolio/greyball.html ), the following source was used, Ndef(\hole) remains unchanged
.
Impulse
and LFPulse
are chosen to be used at evaluation time, the given argument names might not match to the chosen UGen's interface. Since a superfluous argument does not affect a UGen's operation, the warnings can be ignored.