the nodeproxy whose monitor state will be shown, or nil.
a parent view where MonitorGui is to be shown. If nil, a window is made.
bounds where the view (or window) will be shown.
a flag whether to create and start a SkipJack for auto-updating.
an array of symbols for options of what to display.
the highest outbus number to allow. Default is 99.
some information on what to display
a play button. Shift-click opens a dialog window for playN output routing by code
a numberbox to set output routing
a numberbox for setting monitor fadeTime.
Making various gui elements:
Standard JITGui methods:
create default layout sizes
accepts nil or NodeProxy
get the object's current state
compare previous state with current state, and update gui elements.