SuperCollider CLASSES

Pause

When triggered, pauses a node.
Inherits from: UGen : AbstractFunction : Object

Description

When triggered, pauses a node.

Class Methods

*kr (gate, id)

Arguments:

gate

When gate is 0, node is paused, when 1 it runs.

id

Node to be paused.

Inherited class methods

Instance Methods

Inherited instance methods

Examples

s.boot;

SynthDef("a", { Out.ar(0, SinOsc.ar(800, 0, 0.2)) }).add;

SynthDef("b", { arg gate=1; Out.ar(1, PinkNoise.ar(0.3)); Pause.kr(gate, 1001); }).add;

s.sendMsg(\s_new, \a, 1001, 0, 0);

s.sendMsg(\s_new, \b, 1002, 0, 0);

s.sendMsg(\n_set, 1002, \gate, 0);

s.sendMsg(\n_set, 1002, \gate, 1);