Triggers generate grains from a buffer. Each grain has a linear and is panned between two channels of multiple outputs.
numChannels |
number of output channels. |
trigger |
at each trigger, the following arguments are sampled and used as the arguments of a new grain. A trigger occurs when a signal changes from <= 0 to > 0. If the trigger is audio rate then the grains will start with sample accuracy. |
bufnum |
the index of the buffer to use. It must be a one channel (mono) buffer. |
rate |
1.0 is normal, 2.0 is one octave up, 0.5 is one octave down. -1.0 is backwards normal rate ... etc. Unlike PlayBuf, the rate is multiplied by BufRate, so you needn't do that yourself. |
centerPos |
the position in the buffer in seconds at which the grain envelope will reach maximum amplitude. |
dur |
duration of the grain in seconds. |
pan |
determines where to pan the output.
|
amp |
amplitude of the grain. |
att |
attack time of grain in seconds. |
dec |
decay time of grain in seconds. |
interp |
1, 2, or 4. Determines whether the grain uses (1) no interpolation, (2) linear interpolation, or (4) cubic interpolation. |