Search for «Point»doc code in class tags

cog wheels

by redFrik on 17 Sep'19 17:20 in gui animation icon

for drawing cogwheel icons

GUI: Time-domain continuous vs sampled signals, and FFT representation

by jamshark70 on 13 Aug'19 23:32 in gui theory nyquist fourier oversampling teaching fft

Here's a demo I cooked up for a synthesis theory class. Textbooks say that the Nyquist theorem proves there is one only one way to draw a band-limited

multiple wavetable animation

by eli.fieldsteel on 04 Jul'19 22:11 in animation multiple wavetable synthesis

GUI animation for multiple wavetable interpolation

waveshaping animation

by eli.fieldsteel on 04 Jul'19 21:58 in animation waveshaping

GUI animation for signal waveshaping

KickandBass

by Scott L Simon on 05 Jan'19 06:16 in gui patterns synth

Another small GUI performance module. Builds on a 303 from the helpfiles with a few changes.

Scribble Squiggle

by 56228375 on 09 Aug'17 09:40 in squiggle record play

Alternative way of squiggling: instead of modeling the squiggle with math formulas you can also just draw it by mouse, record it and then play it back

Squiggle squiggle

by 56228375 on 08 Aug'17 18:51 in osc visualization squiggle mousex mousey control signal parametric

A more extensive squiggle session. Construction is detailed in a blog post http://technogems.blogspot.be/2017/08/automating-squiggles-in-supercollider

FFT additive oversampling (graphical demo of the sampling theorem)

by jamshark70 on 08 Jun'17 03:51 in gui theory fourier transform sampling theorem oversampling userview

I originally wrote this to demonstrate what sampled audio really represents -- that is, if a series of samples represents the one and only band-limite

Pong

by dilots on 04 Oct'15 13:57 in games game pong phrygian

A basic implementation of pong.

Graphic illustration of granular time-stretching

by jamshark70 on 26 Apr'15 03:39 in granular synthesis techniques pedagogy

Graphically represents a small set of granular windows, with variable offset. Move the "ratio" slider, and you can see and hear time stretching.

reception: graphics instructional (1)

tri-o emulation

by grirgz on 29 Mar'15 13:17 in geometry controller

I just saw this controller https://gaojiafeng.wordpress.com/2014/02/11/tri-o-2014/, not a bad idea, but no need to have real rotating discs ;) Adaptin

Simple Harmonic Motion

by rukano on 28 Oct'14 10:44 in sine sinewaves simple harmonic motion

Was just trying to reproduce the simple harmonic motion videos i've been watching. I think this is a compact and yet flexible way where you are able t

Scanned Synthesis Visualisation

by Matthew Kane on 25 Feb'14 17:39 in scanned synthesis visualization

Visualization of scanned string synthesis.

reception: gui (1)scanned synthesis (1)visualization (1)

Draw your waveform feat. silly pattern player

by rukano on 29 Jan'14 04:34 in drawing waveform

A short demonstration how to change values in a buffer from a GUI. Also some presets added, because the mouse precision is not very good if you intend

reception: gui (1)

Visual demonstration of aliasing/foldover (modified from James Harkins)

by jnarveson on 15 Jan'14 12:30 in informative educational nyquist

James Harkins already posted already excellent little visualizer for illustrating the importance of the Nyquist frequency - I just wanted to add a sli

Env editor with knobs to edit individual points

by grirgz on 20 Oct'13 11:59 in gui tool editor

I needed an Env editor with knobs to edit individual points. Maybe it can be useful to someone. You can zoom horizontally with shift+mouseDrag. Show a

Wave Field Synthesis

by miguel.negrao on 14 Dec'12 17:41 in wfs spatialization wave field synthesis

A simple synthdef for Wave Field Synthesis rendering.

reception: informative (1)

3D Scope

by rukano on 10 Dec'12 07:45 in scope plot 3d

This was inspired by http://sccode.org/1-1HR and a student wanted to do a 3D freq/spectrum plot over time. The colors are just for extra funkyness...

Simple animated 2D user interface

by rukano on 28 May'12 19:45 in synchronization control bus audiovisual animated user interface

A more simple example using the shared memory interface to get the current status of a bus, and also setting a bus from the GUI. The circle turns red

reception: educational (1)example (1)

Synchronous control bus visualizer using the shared memory interface

by rukano on 28 May'12 18:53 in synchronization control bus audiovisual animated user interface

Messing around with Control buses and later Control Ndefs and using getSynchronous to use the exact value of the UGen in the draw function. Extra: yo

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