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Melodic, beat driven, evening synthesis.

by willschrimshaw on 05 Sep'19 07:25 in fm synthesis kick drum melodic

Posted at the request of Jonathan Reus. Melodic components generated with a simple fm based synth. A nice kick drum sound, some swirly noise and a

Wavetable Synthesis Patterns

by eli.fieldsteel on 05 Jun'19 17:22 in rhythmic patterns endless dark synthesis pentatonic sequence minor wavetable wavetable synthesis futuristic dystopian

Some sketches with wavetable synthesis patterns developed in connection with SuperCollider Tutorial 23 on YouTube:

FM Patterns

by eli.fieldsteel on 22 May'19 10:57 in rhythmic fm patterns endless synthesis pentatonic frequency modulation sequence minor

Pattern-based frequency modulation synthesis sketches developed in connection with SuperCollider Tutorial 22 on YouTube:

Orchestral Sound texture v1

by nicolaariutti on 21 May'19 17:42 in orchestra violins basses cellos basoons clarinets oboes

I've used samples from the SSO (

aurora borealis

by nicolaariutti on 27 Dec'18 08:50 in ambient atmosphere

Random synths selected from VarSaw, Pulse and WhiteNoise create a texture resambling brasses, woods and flutes. It reminds me Micheal Land "The Dig"

SynthDEFaults - Patterns Examples

by unknown on 13 Aug'18 20:00 in percussion drums organ synthdef piano tradicional instrumens woodwind brass

Patterns examples using SynthDEFaults library

Randomized FM7 perc sounds

by david_morgan on 09 Dec'17 02:53 in fm frequency modulation

Requires: SuperCollider v3.8.0+ FM7 (sc3 plugins) Feedback Quark

Moth drums

by badnumbersmusic on 20 Jun'17 18:50 in drums

I like the discoey feel. The snare's probably much too noisy but what the hell.

Xiongnu bells

by badnumbersmusic on 10 Jun'17 03:17 in bell

Makes a sort of melody out of detuned bell sounds.

Crap jazz

by badnumbersmusic on 26 May'17 13:49 in jazz algorithmic

A bassline with a randomish jazz thing over the top.


by codepool on 27 Apr'17 16:10 in beng mouth harp

Migration from the old SourceForge wiki.

Singing discrete but continuously

by gilFuser on 18 Apr'17 11:06 in vocal plucked polyphonic long or short heterodox

This is a way of having both discrete and continuous control over a sound that is meant to be played trough patterns. One also have the possibility t

granular AM synthesis

by 56228375 on 18 Feb'17 19:06 in gui patterns osc amplitude modulation granular synthesis visualization

My first composition that goes beyond tweaking documentation examples. It uses a kind of granular synthesis where each grain is a short AM synthesized

Midterm Q1

by unknown on 31 Oct'16 02:53 in

Midterm Question 1

by Mason McCormack on 31 Oct'16 00:31 in

Algorithmic Beats

by rumush on 04 Jan'16 15:19 in beats algorithm composition

A short experiment I did with Pdefs and Pwrand to make a trance-like track focuses on ever-chaning rhythms. I'll post an updated version tomorrow.

Random arpeggio by default

by grirgz on 25 Jul'15 19:27 in

Fifths (QuNeo demo)

by Bruno Ruviaro on 21 May'15 15:56 in pbind midi quneo

playing Pbinds with a MIDI controller (QuNeo, etc).

Vanguard - A1: Karplus-Strong Synthesis (musc-115-pluck)

by Jonathan Coon on 30 Oct'14 04:21 in pattern electronic sound guitar experimental patterns supercollider code synth synthesis karplusstrong karplusstrong synthesis sound design music computer synthesizer musc115pluck

This piece is a remix of my previous piece called "Avant Garde" in which a plucking synthesizer is used. In this piece, I have modified the plucking s

Avant Garde - Assignment 4: Algorithmic Harp (Pluck) [musc-9-pluck]

by Jonathan Coon on 30 Oct'14 03:46 in pattern electronic patterns supercollider code synth synthesis harp algorithmic music computer musc9pluck pluck synthesizer

This track was created entirely out of one "pluck" synth in SuperCollider that I manipulated to obtain many interesting sounds. The piece was also arr

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