Generates noise whose spectrum falls off in power by 6 dB per octave.
Output will be multiplied by this value.
This value will be added to the output.
compare:{ BrownNoise.ar(0.1) }.play; { WhiteNoise.ar(0.1) }.play;
brownian noise as a frequency modulator:{ SinOsc.ar(BrownNoise.ar(100, 200)) * 0.1 }.play;
filtered brown noise:{ BPF.ar(BrownNoise.ar(0.1.dup), MouseX.kr(40, 17000, 1), 0.2) }.play;