Keeps a reference to a stream that can be replaced while in use.
create a new instance with a pattern (the source). The pattern should be an event pattern (see Pdef)
a default source, if none is given. the default is a Pbind with resting notes of 1.0 beat duration.
set the default quantization value for the class.
set the source (a pattern). If a quantization is given, schedule this change to the next beat ( pattern_(..) is equivalent)
set the source to nil and stop playing
get or set the quantization value. can be an array [quant, phase, offset, outset]
when the synthdefs that are used contain an
\amp control, the patterns are replaced by crossfading the previous with the new over this time (in beats)
provide a default event for the Pdef. It is used to filter the incoming stream before it is passed to the source pattern. This is similar to NodeProxy: -nodeMap. When set for the first time, the pattern is rebuilt.
set arguments in the default event. If there is none, it is created and the pattern is rebuilt.
The inval is an Event and is passed into all substreams. It can be used to control how they behave from the outside.
See Object: -streamArg for explanation.
starts the EventPatternProxy and creates a player. if you want to play multiple instances, use -fork.
play on a certain clock, e.g. a TempoClock.
an event to be used as a first input to the chain
can be an array of [quant, phase, offset, outset], or an instance of Quant.
if set to true, play will restart the stream if already running (a Boolean).
stops the player
the current player (if the Pdef is simply used in other streams this is
perform player method
returns true if Pdef is running. if a Pdef is playing and its stream ends, it will schedule a stream for playing as soon as a new one is assigned to it.