Keeps a reference to a task (time pattern) that can be replaced while playing. It plays on when the old stream ended and a new stream is set and schedules the changes to the beat.
create a new instance with a function (the source). the source should be a routine function (see Tdef) or a pattern of time values.
a default source, if none is given. the default is a loop that does nothing with a 1.0 beat wait time.
set the default quantization value for the class. (default: 1.0). can be a pair [quant, offset]
set the source. If a quantization is given, schedule this change to the next beat the object is a routine function, which is evaluated in a protected way, so that failure will notify the proxy that it has stopped. The object can also be a pattern of time values.
set the source to nil
get or set the quantization value. can be a pair [quant, offset]
provide a condition under which the pattern is switched when a new one is inserted. the stream value and a count is passed into the function. the methods count_(n) simply counts up to n and switches the pattern then
switch the pattern immediately. (stuck conditions can be subverted by this)
provide a default environment for the proxy. If given, it is used as an environment for the routine function. When set for the first time, the routine pattern is rebuilt.
set arguments in the environment. If there is none, it is created and the routine pattern is rebuilt.
returns a Prout that plays the proxy endlessly, replacing nil with a default value (1 s. wait time). This allows to create streams that idle on until a new pattern is inserted.
set the routine function / pattern (internally done by *new(key, obj)
just like any stream, embeds itself in stream
starts the TaskProxy and creates a player. if you want to play multiple instances, use .playOnce(clock, protoEvent, quant)
which clock to use. if nil then the TempoClock.default is used.
can be an array of [quant, phase]
stops the player
the current player (if the TaskProxy is simply used in other streams this is nil)
perform player method
returns true if TaskProxy is running. if a TaskProxy is playing and its stream ends, it will schedule a stream for playing as soon as a new one is assigned to it.