Rotate a first order ambisonic signal (B-format) around the z, x and y axes.
The inbuilt equivalent is Rotate2.
in |
The B-format signal, an array: [w, x, y, z] |
rotAngle |
Rotation angle around z-axis, in radians. |
tilAngle |
Rotation angle around x-axis, in radians. |
tumAngle |
Rotation angle around y-axis, in radians. |
mul |
Output will be multiplied by this value. |
add |
This value will be added to the output. |
Rotate is followed by tilt and then tumble.
Please see various examples here.