Lag2 is equivalent to Lag.kr(Lag.kr(in, time), time), thus resulting in a smoother transition. This saves on CPU as you only have to calculate the decay factor once instead of twice. See Lag for more details.
in |
input signal. |
lagTimeU |
60 dB lag time in seconds for the upgoing signal. |
lagTimeD |
60 dB lag time in seconds for the downgoing signal. |
// used to lag pitch ( SynthDef( \lag2ud_help, { |out, freq=300, lagup=1, lagdown=5| Out.ar(out, SinOsc.ar( // sine wave Lag2UD.kr( // lag the frequency freq, lagup, lagdown ), 0, // phase 0.2 // sine amplitude ) ); }).add; ) x = Synth(\lag2ud_help); // create the synth x.set(\freq, 500); // set the frequency to a higher value (takes 1 second) x.set(\freq, 100); // set the frequency to a lower value (takes 5 seconds) x.free;