Using the default event prototype, pitch and rhythm can be specified in Pbind at different levels depending on the musical requirement. The default event prototype includes logic to convert higher-level abstractions into the physical parameters that are useful for synthesis.
The descriptions below start with the ending value that will actually be used, following up with the other values that are used in the calculations: e.g., \delta is based on \dur and \stretch. The calculations may be bypassed by providing another value for the calculated item. If your pattern specifies \delta
directly, \dur
and \stretch
are ignored.
Note also that there is no obligation to use these constructs. The default event prototype is not meant to enforce one model of pitch or rhythm over any other; it simply provides these options, which you may use if they suit the task, or ignore or override if your task calls for something else entirely.
Rhythm is based on \delta
and \sustain
event keys. Both of these can be calculated from higher-level abstractions: \dur
, \stretch
and \legato
.
delta = dur * stretch
.\sustain
beats, a release message will be sent to the synth node setting its gate
control to 0
. Your SynthDef should use gate
in an EnvGen based on a sustaining envelope (see Env), and the EnvGen should have a doneAction
( Done ) that releases the synth at the end. You can give the sustain pattern directly, or the default event prototype can calculate it for you based on:1.0
means this synth will release exactly at the onset of the next; 0.5
means the last half of the duration will be a rest. Values greater than 1.0
produce overlapping notes. sustain = dur * legato * stretch
.Pitch handling in the default event is rich, with a large number of options. To use events, it is not necessary to understand all of those options. As the examples have shown, a note-playing pattern produces sensible results even specifying only \degree
. The other parameters allow you to control how the event gets from \degree
to the frequency that is finally passed to the new synth. The default event prototype includes reasonable defaults for all of these.
To go from the highest level of abstraction down:
0.1
to an integer scale degree raises the corresponding chromatic note number by a semitone, and subtracting 0.1
lowers the chromatic note number. 0.2
raises or lowers by two semitones, and so on.\degree
based on a \scale
and modal transposition (\mtranspose
, scale degrees to raise or lower the note). \note
is in equal-tempered units of any number of steps to the octave ( \stepsPerOctave
).\note
, transposed into the right \octave
and applying gamut transposition (\gtranspose
, given in stepsPerOctave units). If \stepsPerOctave
is anything other than 12
, the non-12ET units are scaled into 12 \midinote
units per octave.\midinote
by midicps
. A chromatic transposition in 12ET units ( \ctranspose
) is added.Most note-playing SynthDefs use freq
as an argument. If desired, they may use midinote
, note
or even degree
.
To simplify into rules of thumb:
\degree
.\note
in your Pbind, with the filter pattern Pavaroh.\note
(and \stepsPerOctave
for equal temperament other than 12 notes).\midinote
will also work.\freq
.Following is a complete description of all elements of the pitch system. Feel free to use the ones that are of interest, and ignore the rest.
\note = 0
. The default is 5
, mapping note 0
onto MIDI note 60
.\note
units map onto the octave. Supports non-12ET temperaments.\note
units. Added to note.0
is the scale root. Calculated based on:[0, 2, 4, 5, 7, 9, 11]
.See also the Scale class for a repository of scale configurations, and the possibility of non-ET tuning.
Finally, you can specify amplitude as \db
or \amp
. If it's given as \db
, the amplitude will be calculated automatically using .dbamp
.
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