Reads audio from the sound input hardware.
This is provided for backwards compatibility with SC2 code. For normal use SoundIn
, which has bus numbers beginning at 0, as AudioIn may be deprecated and removed at some point in the future.
AudioIn.ar(channel: 0, mul: 1.0, add: 0.0)
Input channel number to read. Channel numbers begin at 1.
Patching input to output